AI Insights · Timothy · October 2021
Top 5 Social Apps in Australia Q3 2021
In Q3 2021, the top 5 social apps in Australia saw varying trends in revenue, downloads, and active users. Here’s a look at their performance.
In Q3 2021, the top five social apps on a unified platform in Australia demonstrated diverse trends in weekly revenue, downloads, and active users. This data, sourced from Sensor Tower, offers insights into the performance of TikTok, Bigo Live - Live Streaming App, Facebook, Grindr - Gay Dating & Chat, and SKOUT - Meet, Chat, Go Live.
TikTok
During the third quarter, TikTok saw a significant increase in weekly revenue, growing from approximately $113K at the beginning of July to around $281K by the end of September. Weekly downloads fluctuated, starting at 53.8K and peaking at 76.9K in the final week of September. The app's active user base remained relatively stable, hovering around 6M throughout the quarter.
Bigo Live - Live Streaming App
Bigo Live - Live Streaming App reported a steady weekly revenue, starting at about $135K and reaching around $169K by the end of the quarter. Downloads showed a slight decline from 8.3K at the beginning of July to 6.1K by the end of September. Active users for the app remained fairly consistent, with a minor dip from 67.3K to 64.8K over the quarter.
Facebook experienced a gradual increase in weekly revenue, starting at $60.7K and ending at approximately $87.8K. Weekly downloads varied, beginning at 48K and peaking at 60.9K in the last week of September. The app maintained a massive active user base of around 19.5M throughout the quarter.
Grindr - Gay Dating & Chat
Grindr - Gay Dating & Chat saw a notable rise in weekly revenue from $43.9K in early July to about $60.9K by the end of September. Downloads for the app remained relatively stable, with minor fluctuations, starting at 1.9K and ending at 2K. Active users showed a slight increase from 29.4K to 32.2K during the quarter.
SKOUT - Meet, Chat, Go Live
SKOUT - Meet, Chat, Go Live had a fairly consistent weekly revenue, starting at $19.8K and ending at $25.7K. Downloads fluctuated throughout the quarter, starting at 1.1K and peaking at 2.1K at the end of August. The app's active users remained relatively stable, ranging from 10.8K to 10K.
For more detailed insights and data, visit Sensor Tower.